Fullscreen Editor

Fullscreen Editor

Updated
2024-05-12
Free
Tools
File Version
2.2.8
File size
3.5 MB
Registration required
Description

Play, develop, test, and record your game in Fullscreen directly from within the editor.

  • Plug 'n' play, it works out of the box;
  • Great performance, optimized to disable rendering of views that are not visible during fullscreen;
  • Multi-screen support, use as many monitors as you want;
  • Configurable to best fit your needs;
  • Non-intrusive;
  • Fullscreen for any window, even the whole editor;
  • Clean code.

 

An extension that does what its name says, it puts editor windows in fullscreen mode, simple and easy, useful for recording, testing in a real gaming environment and tweaking your scene.

 

Everything is still fully functional in fullscreen.

 

How to Use

 

Simply press the shortcut to fullscreen a window or close it, defaults are:

  • F9 for any focused view;
  • F10 for game view;
  • F11 for scene view;
  • F12 for the main view.

These shortcuts can be changed anytime in the preferences menu.

 

Technical details

Additional Features:

 

  • Fullscreen on play: Works just like maximize on play, but with fullscreen;
  • Mosaic: Lets you configure one game view for each display, this helps testing games that support multiple displays;
  • Span: Span one fullscreen window across multiple displays;
  • Editor Fullscreen: Fullscreen Unity's main window;
  • API: Create, toggle and destroy fullscreen views using C# methods, supports any kind of Editor Window;
  • Keep the state: Changes made to the window during fullscreen are kept after exiting fullscreen.

 

Supported Platforms:

 

  • Windows: All features available, out-of-the-box multi-display fullscreen;
  • macOS: Not tested on multi-display setups;
  • Linux: Requires wmctrl to be installed and a EWMH/NetWM compatible X Window Manager. Has some features limitations.

 

Source code included!

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